Some Truth About Gaming Platforms

Posted on December 10, 2010
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A large gap exists between the public’s perception of video games and what the research actually shows. With all of the hype surrounding the holidays and the recently passed xbox 360 kinect release date a person should understand the differences between what is being said and what the actual truth is.
1. The content that is in the games of today is causing kids to commit more crimes.
According to federal crime statistics, the rate of juvenile violent crime in the United States is at a 30-year low. The media has often told us the story of how a juvenile who committed a heinous crime is also into video games. But young people in general are more likely to be gamers. There is no consistent link to kids who play violent games and commit crimes and to kids who play violent games and do not commit crimes. It is not helping the situation when people are worrying about the effects. It misdirects energy away from eliminating the actual causes of youth violence and allows problems to continue to fester.
2. Only kids are playing on the gaming platforms.
While most American kids do play video games, the center of the video game market has shifted older as the first generation of gamers continues to play into adulthood and the cost of the games and systems continues to go up as evidenced by the xbox 360 kinect price so now the game industry caters to adult tastes as well as to the younger markets. The difference between reality and fantasy of the video games must be discussed by the parents and the children together and it is the parents who should initiate the discussion.
3. Boys are the only ones who are games.
When gaming consoles were first introduced they were often times played by boys. However, the percentage of women playing games has steadily increased over the past decade and with the new xbox 360 kinect and the Nintendo Wii consoles that have many games that are more interactive in nature the systems are becoming more and more popular every day with women.
4. Playing games will not teach a person anything.
Many early games were little more than shooting galleries where players were encouraged to blast everything that moved. The titles that a person can choose from today are both fun and educational. Games today are able to help a person learn new things, keep them selves fit or discover uncharted worlds.
5. Video game play is socially isolating.
Much video game play is social. There are large social groups who play games together. It could be with family members of all ages. There is room for people to learn good sportsmanship as they root their fellow gamer on. Social games are becoming more and more common. Games are made for either cooperative play in the same space or online play with distributed players. There are rules of acceptable play that are followed and people adhere to these rules no matter how violent a game might be.
6. Playing games can cause kids to bottle up their feelings.
Video game play allows kids to express feelings and impulses that have to be carefully held in check in their real world. It can help provide an outlet that the child does not have. It is up to the adults to make sure that the children know that what they are doing is not what will actually happen in today’s world.
There is still much to be learned about the effect of gaming on the youth. Research will continue as long as kids are spending more hours in front of the screens. Video games are here to stay. Playing a game is something that a lot of us are enjoying.

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